Post by Shadow Dragon on Feb 17, 2008 1:16:18 GMT -5
Username: Shadow Dragon
Character First Name: Zaer
Character Middle Name: Risen
Character Last Name: Nightmare
Character Nick Name: Kai
Character Age: 19
Character Gender: Male
Character Race: Human
Character Allegiance Akatsuki, and himself.
Character Weight: 168 lbs
Character Height: 6' 2"
Character Eye Color: Dark Blue
Character Hair Color: Night Black
Character Nationality: Sand
Summary Jutsus:
All Jutsus viewed in next posts.
Description:
Zaer, with his wavy spiked black hair and midnight blue eyes leaves a long-lasting impression. His calm demeanor mixed with his piercing look leaves people mistaking him for a spiteful and lonely warrior. Zaer stands tall with a decent weight and medium slightly-muscular build to match. He stands straight and walks with his head high. His movements are swift, graceful, and exact. His body has high endurance and a powerful grip.
Zaer's hair is spiked up, slightly wavy as stated before. He has a small, single fang of left hair coming down the left side of his face. He wears a small, obsidian tear-drop earring on his left ear. He wears a black long-sleeved shirt with about four or five buttons unbuttoned. He wears he shirt outside of his long, baggy black jeans. The jeans cover most of his black, iron plated sneakers. He also wears black fingerless gloves with metal platings on the knuckles. His belt is black with silver lining and a silver buckle with fangs on either side.
Zaer also carries a single, double-edged custom katana-type sword. The blade is actually a bit longer and thinner than a katana with a slight, almost invisible, curve to it. The handle contains tight rubber bindings with thin strips of metal wrapped under the bindings. The blade reforged multiple times with titanium and obsidian has a deep black color and is pretty heavy. Zaer wields the blade with great efficiency and seems weightless in his hands. With its shape, the sword is swift and made specifically to fit Zaer's needs. His aim with it is perfect, its weight adding to his possible damage. He dubs this sword the Shadow Blade.
Personality:
Zaer is cold and calculating. He doesn't rush into battle without having some sort of plan. He's the kind of man willing to risk death as he searches for a plan able to win him the current situation. The only time he drops thinking a plan is when his teammates or friends are in danger. Loyal to the very end Zaer would jump into the fires of hell to save his few friends. However, the reason he has few real friends is because he's hard to get along with most of the time, and easy to mock others. His confidence in his abilities just make it easier for him to think, and even when he loses he just returns even more determined.
Defiant as ever, Zaer will not accept defeat. He will train and always fight again until he wins. Even with his cold attitude, Zaer is neither lonely nor spiteful. He doesn't hate the world and considers it a fine place. The only problem he sees with the world is that humans are never satisfied and they always want more, not excluding him. Zaer constantly strives to get stronger, and he would journey to the end of the world if he saw fit to do so. He works by his own rules, and prefers to work alone unless he can find people that he works well with. If he works well with someone, he'd rather just be in charge.
History:
Zaer has been running all his life. Ever since he was a child, his parents have been hiding him from the world. At a very young age, young to even ninja standards, he had to begin training in order to survive. He was taught to fight, to utilize his abilities, as well as to kill. His parents pushed him to his very limits each day and night in order to keep him alive. After a few years since his training began, his parents were killed in a fight after they were found and he had to hide for days before it was safe to go out.
Since that day, Zaer has had to self-train and survive on his own. He's always wanted to be left alone, but the world hasn't seemed to like that plan and has constantly been pursuing him. He's fought countless battles and come a breath's length away from death innumerable times. Within his nineteen years, he's seen an eternity of pain, loss, and hurt. He's constantly been afraid and has had to harden himself to be strong.
Eventually Zaer came to the idea that the world was never going to leave him alone. He therefore started the idea of Akatsuki. Working on it for days and nights, he came up with his ultimate plan to take revenge on the world that thrashed him like its slave. He decided he'd never abuse his members like the world abused him, but that together they could punish the world for hurting them. Deciding to only let people in who could truly feel like he did and would fight to the end like him, he decided to go through with Akatsuki. Now beginning the initial stages of his plans, he prepares to scourge the world in the memory of his parents.
Name: Zaer Risen Nightmare
Original Village: Sand
Why You qualify as a leader:
[li] I can deal with others, and come up with a quick and effective plan for what I need to do, when I need to do it.
[/li][li] My grammar is decent and others can understand me. When they can't understand me I can take time to deal with the problem.
[/li][li] I'm not new to RP'ing and can do a good amount of things in RPG's.
[/li][li] I'm not closed to learning and am willing to change depending on the situation.
[/li][li] I can understand my members, or try to, and can work well with a lot of people if they're willing to work with me.
[/li][li] I've led forums before, and helped lead. I've moderated, I've trained others to RP. I've done various little things with people in real life, and led decently well.
[/li][li] I can't think of more at the moment, but it's almost 1 AM and my brains beginning to tire out.
Cons:
[/li][li] I can get impatient with people who aren't willing to work with me.
[/li][li] I lack little more than decent-average Naruto knowledge.
[/li][li] I'm busy during the week, and may not be on every day.
[/li][li] After midnight I don't seem to think as straight, as well as before 10 AM in the morning.
[/li][li] I haven't RP'd for about a year and am just returning.
[/li][li] I may quit if I am too busy in real life, though I will of course inform you if I am about to.
[/li][li] Once again, I may be missing more but can't think of it.[/li][/ul]
Clan's Name: Nightmare
Clan's Kekai Genkai/Bloodline Ability:Zetsu Kaze: The ability to manipulate shadows or dark attributed things within three stages.
Stage 1: Ability to control and manipulate dark energy. Stress level on user is low but gets more stressful depending on the power put into the manipulation process. *Manipulations do not necessarily need to be specifically created/named jutsus, when using on whim pure manipulation just takes more energy and concentration.*
Stage 2: Ability to manipulate more physical things attributed with darkness. Like the shadows of people and objects for example. This puts more stress on the user than Stage 1 but at the same time can be more deadly and if used correctly, useful. *Manipulations do not necessarily need to be specifically created/named jutsus, when using on whim pure manipulation just takes more energy and concentration.*
Stage3: Ability to control and manipulate emotions attributed with darkness, or the darkness in people. This puts the most stress on the user because he/she must enter the person's "mind and body" to manipulate these things. This can be by far the deadliest stage, though. It has the power ranging from making the person sick, to mental breakdown, or even death. *Manipulations do not necessarily need to be specifically created/named jutsus, when using on whim pure manipulation just takes more energy and concentration.*
Clan's Description Virtually unknown within the sand village, the Nightmare clan used to be public and well-liked. In old times, this clan took a huge role within wars as the main force of assassins and scouts. With their darkness manipulating abilities, this clan could assassinate without being seen, making them extremely discrete. However after things became more peaceful this clan was seen as a threat and an eradication process began against clan. None are publicly known to be alive, and only a handful are truly alive because even when they aren't persecuted the bloodline itself will kill the holder.
Clan's Bloodline Ability's Description: Looking like a doujutsu, the only way to notice the Zetsu-Kaze is within the user's eyes. The Zetsu-Kaze causes the holder to have blue eyes, with black teardrop shaped pupils as well was arrows to the left and right of the teardrop. The arrows open towards the teardrop, the point facing away from it. When activated the pupil and arrows spin clockwise rapidly, faster depending on which stage is being used.
Other:
Side Effect: (Of Bloodline)
Name: Death's Heart
Description: This is a heart disease that follows with the bloodline. The more stress put on the user, the more this disease harms them, slowly bringing them to the point of death. The disease is every painful but not contagious. There is only one known cure which was lost long ago in an age long forgotten.
Effect: It slowly kills the user, accounting by stress level. It applies great pain when working after stress, and death by this disease is worse than torture by any known method.
Stage: Final Stage (Un-mastered)
Name: Shoutengan
Nickname: Eyes of Death
Description: The final and legendary eyes of the Zetsu Kaze. This is the only Stage that has a definitive doujutsu appearance. The eyes are like the other Zetsu Kaze stages, but now arrows also appear above and below the pupil, pointing away from the teardrop. A circle now goes through the arrows, circling the tear drop. A vertical and horizontal line nor pass through the teardrops and arrows, going past the arrows a little. This eye does not spin when jutsus are activated, unlike the previous eyes. This eye no longer taxes Zaer's strength, speed, abilities etc. It basically allows him to use his full power whiles controlling his bloodline. (The previous eyes made him a good deal weaker.)
Cons: These eyes make it twice as hard for Zaer to use non-shadow jutsus. Zaer's endurance has lowered, and he must train to get it back. Zaer's lifespan has lowered (stress wise) and this doujutsu constantly taxes his strength. Zaer must constantly fight, or his own body will kill him. (Meaning fight like, every day or other day, at least once.) Zaer will need to train for more to be able to master his new Zetsu-Kaze powers. Zaer receives twice the pain from his blood disease, which means he will most likely be immobile during it.
Pros: Zaer's abilities are no longer taxed. It is slightly easier for him to use shadow jutsus. His chakra control and manipulation strength over shadow jutsus has increased. Zaer will now have a wider array of shadow jutsus available, or a wider array of choices to create. (He must train for them, RP wise.)
Origin: The only person ever know to have these eyes was the founder of the clan himself. With a name identical to the clan founder, and a prophecy to match, Zaer is considered his reincarnation. These eyes were prophesied (not word for word), so Zaer is now considered to true reincarnation. Also prophesied, Zaer will have to cure himself or die within the year. He may also face his biggest challenge himself, the one who supposedly killed the clan founder. (I have no idea what I'm going to do with that last part.)
Abilities: (Struck out means not obtained, not all listed.)
Sample RP:
Drip. Drip. Drip. Splash. As the noises grow louder, Zaer's breathe becomes quieter. Within his mind, Zaer knows they're getting closer but keeps hoping they'd just turn away. Splash. Another Splash. Zaer can here their footsteps in the rain. He can smell the moisture on their skin. They were a hair's length away from him, but he remained unseen. He began to wonder how he remained hidden, how lucky he was. He began to look around, his eyes darting left and right but his head never moving. Thoughts of murdering them raced through his mind but he knew three ninjas were too much since he had been running for days without any more rest than situations similar to what he was currently stuck in.
Splash.. Splash.. Splash The shinobi had begun moving away, only one ninja remained within his reach. He counted to five in his mind. He then leaped forward, out of the foliage without a mere sound. Wrapping his left hand around his enemy's mouth and the other hand reaching into his enemy's kunai pouch, he made his attack. The enemy shinobi managed to break his hold and kick him away, but as he fell he threw three kunais with two loding into his opponents neck and one missing by an inch. As the other kunai missed he cursed under his breathe because when the kunai hit the water it made a splashing noise which alerted the other shinobi of his presence.
Starting to run, he knew outrunning them to another hiding spot was the only way he could win. As he ran he saw a low overhanging branch and quickly grabbed it, flipping himself onto it and beginning to leap through the trees. He counted the seven kunais he had left from his enemy and began to drop to the forest. Stopping behind a tree, he caught his breathe and unsheathed his sword. He placed his sword on the ground and ran behind another tree as the remaining two shinobi landed in the forest.
As the two shinobi stuck together and began looking for him, he threw five of his remaining kunais. His opponents deflected four, one missed, and one injured the left left of the farthest shinobi. As the shinobis raced to him, he slid towards the first tree he hid behind when he landed. When the shinobis threw their shurikens and wired kunais, he ducked behind the tree and let them get caught. As the shinobis began using hand seals he threw his other two kunais to break their concentration and ran forward. He stepped on his sword on the way, elevating it in the mud and leaving it at an odd angle.
He rushed forward, slide tackling the first shinobi to knock him off his feet. As the shinobi fell, he grabbed the other's legs before he could jump away. He then swung himself up and punched the shinobi in the face, kicking him away before the shinobi on the floor could get up. As the shinobi previously on the floor got up and rushed him, he stepped back three steps and braced himself. When the shinobi went to stab him with a kunai, he deflecting the shinobis hand and spun off his left side to catch the other shinobi off guard who was planning to sneak up on him behind his partner. Kicking the first shinobi away he began to try and overpower the second shinobi.
As Zaer heard a groan of pain from the first shinobi landing on his hidden sword, he smiled. He suddenly dropped into the mud, covering himself by rolling and picking up a natural camouflage. Using this to temporarily confuse his opponent, he went and freed his sword from the dead body and charged the remaining shinobi. As the shinobi did some handseals, he threw his sword. He cut the shinobis shoulder but didn't manage to break his enemy's concentration. As the enemy shot out a small version of grand fireball, he covered his face with his hands and slid in the mud. The mud managed to reduce most of the damage and he didn't have any burns. He also managed to get behind his opponent.
Grabbing his opponent's injured shoulder, he threw him towards his sword. As his opponent flew in that direction, he followed in pursuit. Picking his sword up on the way, he dashed forward at a faster pace. Catching up with the flying shinobi before he could recover, he stabbed into the shinobi's chest. Forcing the sword deeper, he finished the shinobi with a twist and pull of his blade. As he caught his breathe for a few minutes, he wiped his blade off the best he could and put it back in its sheathe. Sighing, Zaer began to leave the forest. "I'll never get some peace," Zaer muttered, "it would be better if I just started the attacks myself. Maybe then I wouldn't have to run so much." Finally leaving the forest, Zaer looked up and into the sun. Smiling, he began walking into the sunset.
Zaer's Information:
Current DNA Obtained from Transference (See jutsu in following posts): (Amount of blood drains obtained/Amount needed for full jutsu log)
Zaer's Pros:
Zaer's Cons:
Shadow's Equipment (In-Detail):
Ninja Information:
Missing Nin Rank: SSS-Ranked (Considered possibly higher, an extremely lethal threat.)
Akatsuki Rank: Leader
Former Village: Sunagakure
Village Relations: Suspicion, hated by most if not all villages.
Generalized Power: Kage Level? Hasn't fought a kage, but shows the ability to fight on par/take one down.
Stability: Shows signs of mental inconsistence. Physically unstable.
Danger Level: Extremely High.
Master in: Ninjutsu/Kekkai Genkai
Jutsus: Many, majority mastered. Wide variations/assortment.
Main Element: Dark/Shadow
Second Best Element: Sand
Summary: A Deadly ninja with various jutsus. His instability makes him all the stronger, and his rank proves it. He is the foe to beat and a threat to everyone. With him at Akatsuki's head, there is no telling what they're planning. He shows a weakness in taijutsu/genjutsu, but nothing is for certain.
Character First Name: Zaer
Character Middle Name: Risen
Character Last Name: Nightmare
Character Nick Name: Kai
Character Age: 19
Character Gender: Male
Character Race: Human
Character Allegiance Akatsuki, and himself.
Character Weight: 168 lbs
Character Height: 6' 2"
Character Eye Color: Dark Blue
Character Hair Color: Night Black
Character Nationality: Sand
Summary Jutsus:
All Jutsus viewed in next posts.
Description:
Zaer, with his wavy spiked black hair and midnight blue eyes leaves a long-lasting impression. His calm demeanor mixed with his piercing look leaves people mistaking him for a spiteful and lonely warrior. Zaer stands tall with a decent weight and medium slightly-muscular build to match. He stands straight and walks with his head high. His movements are swift, graceful, and exact. His body has high endurance and a powerful grip.
Zaer's hair is spiked up, slightly wavy as stated before. He has a small, single fang of left hair coming down the left side of his face. He wears a small, obsidian tear-drop earring on his left ear. He wears a black long-sleeved shirt with about four or five buttons unbuttoned. He wears he shirt outside of his long, baggy black jeans. The jeans cover most of his black, iron plated sneakers. He also wears black fingerless gloves with metal platings on the knuckles. His belt is black with silver lining and a silver buckle with fangs on either side.
Zaer also carries a single, double-edged custom katana-type sword. The blade is actually a bit longer and thinner than a katana with a slight, almost invisible, curve to it. The handle contains tight rubber bindings with thin strips of metal wrapped under the bindings. The blade reforged multiple times with titanium and obsidian has a deep black color and is pretty heavy. Zaer wields the blade with great efficiency and seems weightless in his hands. With its shape, the sword is swift and made specifically to fit Zaer's needs. His aim with it is perfect, its weight adding to his possible damage. He dubs this sword the Shadow Blade.
Personality:
Zaer is cold and calculating. He doesn't rush into battle without having some sort of plan. He's the kind of man willing to risk death as he searches for a plan able to win him the current situation. The only time he drops thinking a plan is when his teammates or friends are in danger. Loyal to the very end Zaer would jump into the fires of hell to save his few friends. However, the reason he has few real friends is because he's hard to get along with most of the time, and easy to mock others. His confidence in his abilities just make it easier for him to think, and even when he loses he just returns even more determined.
Defiant as ever, Zaer will not accept defeat. He will train and always fight again until he wins. Even with his cold attitude, Zaer is neither lonely nor spiteful. He doesn't hate the world and considers it a fine place. The only problem he sees with the world is that humans are never satisfied and they always want more, not excluding him. Zaer constantly strives to get stronger, and he would journey to the end of the world if he saw fit to do so. He works by his own rules, and prefers to work alone unless he can find people that he works well with. If he works well with someone, he'd rather just be in charge.
History:
Zaer has been running all his life. Ever since he was a child, his parents have been hiding him from the world. At a very young age, young to even ninja standards, he had to begin training in order to survive. He was taught to fight, to utilize his abilities, as well as to kill. His parents pushed him to his very limits each day and night in order to keep him alive. After a few years since his training began, his parents were killed in a fight after they were found and he had to hide for days before it was safe to go out.
Since that day, Zaer has had to self-train and survive on his own. He's always wanted to be left alone, but the world hasn't seemed to like that plan and has constantly been pursuing him. He's fought countless battles and come a breath's length away from death innumerable times. Within his nineteen years, he's seen an eternity of pain, loss, and hurt. He's constantly been afraid and has had to harden himself to be strong.
Eventually Zaer came to the idea that the world was never going to leave him alone. He therefore started the idea of Akatsuki. Working on it for days and nights, he came up with his ultimate plan to take revenge on the world that thrashed him like its slave. He decided he'd never abuse his members like the world abused him, but that together they could punish the world for hurting them. Deciding to only let people in who could truly feel like he did and would fight to the end like him, he decided to go through with Akatsuki. Now beginning the initial stages of his plans, he prepares to scourge the world in the memory of his parents.
Name: Zaer Risen Nightmare
Original Village: Sand
Why You qualify as a leader:
[li] I can deal with others, and come up with a quick and effective plan for what I need to do, when I need to do it.
[/li][li] My grammar is decent and others can understand me. When they can't understand me I can take time to deal with the problem.
[/li][li] I'm not new to RP'ing and can do a good amount of things in RPG's.
[/li][li] I'm not closed to learning and am willing to change depending on the situation.
[/li][li] I can understand my members, or try to, and can work well with a lot of people if they're willing to work with me.
[/li][li] I've led forums before, and helped lead. I've moderated, I've trained others to RP. I've done various little things with people in real life, and led decently well.
[/li][li] I can't think of more at the moment, but it's almost 1 AM and my brains beginning to tire out.
Cons:
[/li][li] I can get impatient with people who aren't willing to work with me.
[/li][li] I lack little more than decent-average Naruto knowledge.
[/li][li] I'm busy during the week, and may not be on every day.
[/li][li] After midnight I don't seem to think as straight, as well as before 10 AM in the morning.
[/li][li] I haven't RP'd for about a year and am just returning.
[/li][li] I may quit if I am too busy in real life, though I will of course inform you if I am about to.
[/li][li] Once again, I may be missing more but can't think of it.[/li][/ul]
Clan's Name: Nightmare
Clan's Kekai Genkai/Bloodline Ability:Zetsu Kaze: The ability to manipulate shadows or dark attributed things within three stages.
Stage 1: Ability to control and manipulate dark energy. Stress level on user is low but gets more stressful depending on the power put into the manipulation process. *Manipulations do not necessarily need to be specifically created/named jutsus, when using on whim pure manipulation just takes more energy and concentration.*
Stage 2: Ability to manipulate more physical things attributed with darkness. Like the shadows of people and objects for example. This puts more stress on the user than Stage 1 but at the same time can be more deadly and if used correctly, useful. *Manipulations do not necessarily need to be specifically created/named jutsus, when using on whim pure manipulation just takes more energy and concentration.*
Stage3: Ability to control and manipulate emotions attributed with darkness, or the darkness in people. This puts the most stress on the user because he/she must enter the person's "mind and body" to manipulate these things. This can be by far the deadliest stage, though. It has the power ranging from making the person sick, to mental breakdown, or even death. *Manipulations do not necessarily need to be specifically created/named jutsus, when using on whim pure manipulation just takes more energy and concentration.*
Clan's Description Virtually unknown within the sand village, the Nightmare clan used to be public and well-liked. In old times, this clan took a huge role within wars as the main force of assassins and scouts. With their darkness manipulating abilities, this clan could assassinate without being seen, making them extremely discrete. However after things became more peaceful this clan was seen as a threat and an eradication process began against clan. None are publicly known to be alive, and only a handful are truly alive because even when they aren't persecuted the bloodline itself will kill the holder.
Clan's Bloodline Ability's Description: Looking like a doujutsu, the only way to notice the Zetsu-Kaze is within the user's eyes. The Zetsu-Kaze causes the holder to have blue eyes, with black teardrop shaped pupils as well was arrows to the left and right of the teardrop. The arrows open towards the teardrop, the point facing away from it. When activated the pupil and arrows spin clockwise rapidly, faster depending on which stage is being used.
Other:
Side Effect: (Of Bloodline)
Name: Death's Heart
Description: This is a heart disease that follows with the bloodline. The more stress put on the user, the more this disease harms them, slowly bringing them to the point of death. The disease is every painful but not contagious. There is only one known cure which was lost long ago in an age long forgotten.
Effect: It slowly kills the user, accounting by stress level. It applies great pain when working after stress, and death by this disease is worse than torture by any known method.
Stage: Final Stage (Un-mastered)
Name: Shoutengan
Nickname: Eyes of Death
Description: The final and legendary eyes of the Zetsu Kaze. This is the only Stage that has a definitive doujutsu appearance. The eyes are like the other Zetsu Kaze stages, but now arrows also appear above and below the pupil, pointing away from the teardrop. A circle now goes through the arrows, circling the tear drop. A vertical and horizontal line nor pass through the teardrops and arrows, going past the arrows a little. This eye does not spin when jutsus are activated, unlike the previous eyes. This eye no longer taxes Zaer's strength, speed, abilities etc. It basically allows him to use his full power whiles controlling his bloodline. (The previous eyes made him a good deal weaker.)
Cons: These eyes make it twice as hard for Zaer to use non-shadow jutsus. Zaer's endurance has lowered, and he must train to get it back. Zaer's lifespan has lowered (stress wise) and this doujutsu constantly taxes his strength. Zaer must constantly fight, or his own body will kill him. (Meaning fight like, every day or other day, at least once.) Zaer will need to train for more to be able to master his new Zetsu-Kaze powers. Zaer receives twice the pain from his blood disease, which means he will most likely be immobile during it.
Pros: Zaer's abilities are no longer taxed. It is slightly easier for him to use shadow jutsus. His chakra control and manipulation strength over shadow jutsus has increased. Zaer will now have a wider array of shadow jutsus available, or a wider array of choices to create. (He must train for them, RP wise.)
Origin: The only person ever know to have these eyes was the founder of the clan himself. With a name identical to the clan founder, and a prophecy to match, Zaer is considered his reincarnation. These eyes were prophesied (not word for word), so Zaer is now considered to true reincarnation. Also prophesied, Zaer will have to cure himself or die within the year. He may also face his biggest challenge himself, the one who supposedly killed the clan founder. (I have no idea what I'm going to do with that last part.)
Abilities: (Struck out means not obtained, not all listed.)
- New jutsus available.
- Faster, stronger, more perception, better reflexes, etc.
- Eye of Truth 24/7
- Zetsumei no longer kills him, it puts him in a coma instead.
-
Stress level is lower. -
Far easier to use his shadow jutsus. -
Immune to genjutsu (One's under his experience.) -
Zetsumei (Perfected.) -
Majority of his doujutsu work with range of Eye of Truth and on multiple enemies.
Sample RP:
Drip. Drip. Drip. Splash. As the noises grow louder, Zaer's breathe becomes quieter. Within his mind, Zaer knows they're getting closer but keeps hoping they'd just turn away. Splash. Another Splash. Zaer can here their footsteps in the rain. He can smell the moisture on their skin. They were a hair's length away from him, but he remained unseen. He began to wonder how he remained hidden, how lucky he was. He began to look around, his eyes darting left and right but his head never moving. Thoughts of murdering them raced through his mind but he knew three ninjas were too much since he had been running for days without any more rest than situations similar to what he was currently stuck in.
Splash.. Splash.. Splash The shinobi had begun moving away, only one ninja remained within his reach. He counted to five in his mind. He then leaped forward, out of the foliage without a mere sound. Wrapping his left hand around his enemy's mouth and the other hand reaching into his enemy's kunai pouch, he made his attack. The enemy shinobi managed to break his hold and kick him away, but as he fell he threw three kunais with two loding into his opponents neck and one missing by an inch. As the other kunai missed he cursed under his breathe because when the kunai hit the water it made a splashing noise which alerted the other shinobi of his presence.
Starting to run, he knew outrunning them to another hiding spot was the only way he could win. As he ran he saw a low overhanging branch and quickly grabbed it, flipping himself onto it and beginning to leap through the trees. He counted the seven kunais he had left from his enemy and began to drop to the forest. Stopping behind a tree, he caught his breathe and unsheathed his sword. He placed his sword on the ground and ran behind another tree as the remaining two shinobi landed in the forest.
As the two shinobi stuck together and began looking for him, he threw five of his remaining kunais. His opponents deflected four, one missed, and one injured the left left of the farthest shinobi. As the shinobis raced to him, he slid towards the first tree he hid behind when he landed. When the shinobis threw their shurikens and wired kunais, he ducked behind the tree and let them get caught. As the shinobis began using hand seals he threw his other two kunais to break their concentration and ran forward. He stepped on his sword on the way, elevating it in the mud and leaving it at an odd angle.
He rushed forward, slide tackling the first shinobi to knock him off his feet. As the shinobi fell, he grabbed the other's legs before he could jump away. He then swung himself up and punched the shinobi in the face, kicking him away before the shinobi on the floor could get up. As the shinobi previously on the floor got up and rushed him, he stepped back three steps and braced himself. When the shinobi went to stab him with a kunai, he deflecting the shinobis hand and spun off his left side to catch the other shinobi off guard who was planning to sneak up on him behind his partner. Kicking the first shinobi away he began to try and overpower the second shinobi.
As Zaer heard a groan of pain from the first shinobi landing on his hidden sword, he smiled. He suddenly dropped into the mud, covering himself by rolling and picking up a natural camouflage. Using this to temporarily confuse his opponent, he went and freed his sword from the dead body and charged the remaining shinobi. As the shinobi did some handseals, he threw his sword. He cut the shinobis shoulder but didn't manage to break his enemy's concentration. As the enemy shot out a small version of grand fireball, he covered his face with his hands and slid in the mud. The mud managed to reduce most of the damage and he didn't have any burns. He also managed to get behind his opponent.
Grabbing his opponent's injured shoulder, he threw him towards his sword. As his opponent flew in that direction, he followed in pursuit. Picking his sword up on the way, he dashed forward at a faster pace. Catching up with the flying shinobi before he could recover, he stabbed into the shinobi's chest. Forcing the sword deeper, he finished the shinobi with a twist and pull of his blade. As he caught his breathe for a few minutes, he wiped his blade off the best he could and put it back in its sheathe. Sighing, Zaer began to leave the forest. "I'll never get some peace," Zaer muttered, "it would be better if I just started the attacks myself. Maybe then I wouldn't have to run so much." Finally leaving the forest, Zaer looked up and into the sun. Smiling, he began walking into the sunset.
Zaer's Information:
Current DNA Obtained from Transference (See jutsu in following posts): (Amount of blood drains obtained/Amount needed for full jutsu log)
- Uchiha Clan (1/3)
- Hyuuga Clan (2/3)
- Nara Clan (1/3)
- Ketsueiki Clan (1/3)
- Angel Clan (1/3)
*** This does not mean he has their bloodline/jutsus. His transference skill lets him break down their DNA and see how the jutsu is formed/utilized, therefore letting him create his own form of the jutsu.
Effects Obtained (The effects obtained from these DNA, or what Zaer turned the DNA into.): Parts of he Eye of Truth, minor ability to heal with chakra, slightly faster reflexes, slightly better senses, more manipulation over shadows, slight resistance to bright light and light elemental jutsu, very slight self healing, sharper eyesight.
Zaer's Pros:
- Large Amount of Chakra
- Specialized in Ninjutsu & Bloodline.
- High Endurance, receives high amount of stress without being tired.
- Ability to use Sand Jutsus well.
- Ability to use majority of his jutsus without seals.
- Ability to use one hand for handseals effectively.
- Ability to mix dark chakra with his jutsus to let him control it better.
- Considered stronger than all his clan members combined before his parents died. (Not the entire lineage, just the ones alive that time.)
- Was called the reincarnation of the clan founder. (When Zaer was born.)
- Zaer's dark chakra can heal, but it's very painful for the person being healed.
Zaer's Cons:
- Stress causes him to become really tired after battle.
- Zetsu-Kaze stress can kill him.
- Too careful of his teammates health.
- Sometimes rash when the decision only involves his welfare.
- Has to rely on his Kekkai Genkai too much.
- Keeps his mind on too many things at once.
- Is obsessive with his revenge.
- Because of clan rules of honor, Zaer must be willing to die at all times for what he believes in. That is, unless, the death is because of a backstab. (Meaning user accepts to die against his opponents if they deal a killing blow, unless the blow is cheap.)
- DNA is becoming unstable because of the blood he's absorbing. Side effects unknown.
Shadow's Equipment (In-Detail):
- Type: Sword
Name: Shadow Blade
Description: Zaer's ultimate weapon. Normally it seems like a regular, just oddly created katana. With its ebony colored blade and black wrapped hilt, the sword just seems like an odd coloring. The weapon is also slightly longer, less wide, and slightly curved when compared to a traditional katana. This is without mentioning its immense weight when compared to a normal sword. Zaer's sword was a gift from his father, a master smith who created it. The sword is obsidian mixed with titanium alloy, folded over ten times with each time a sprinkle of perfect diamond dust inside. The edges are also tipped with diamond. This attribute makes the sword unbreakable by anything other than something capable of diamond, and is capable of cutting through anything up to diamond. The sword also contains a thing Zaer calls a chakra infusion crystal. The crystal absorbs Zaer's unique dark chakra when in use, therefore allowing him to channel his chakra into it and making it take on the ability of ten times its normal strength. When fused with Zaer's chakra, the sword is considered indestructible and able to slice through nearly anything. Zaer's chakra is encoded into the crystal, making it impossible for anyone/thing else to use it or let alone pick it up. The secret to creating this sword died with Zaer's father.. - Type: Amulet
Name: (Unknown)
Description: An amulet bestowed upon Zaer by his mother. The amulet, according to Zaer, grants him life when he dies. After its one use it shatters. Zaer seems to never want to use it and would rather accept his fate than resort to shattering the memento of his mother. Zaer has conducted research on its properties and seems to know exactly how it works, attempting to replicate its properties on other items. - Type: Ring
Name: (Unknown)
Description: Zaer does not wear this ring and keeps it hidden somewhere within one of his pouches on his person. The ring was a gift from someone he met long ago, a memento of a time past. He has never worn it, and rarely ever takes it out. Any magical properties it may have is unknown. - Type: Ninja Headband
Village: Sunagakure
Description: The headband contains a slash mark across the center. Insribed on the top right if the kanji for fear, top left is the kanji for hatred, bottom left is the kanji for greed, bottom right is the kanji for dishonesty. Inscribed above the village symbol is "Watashi gozen ko-rudo" and under it is "Zetsumei". He has his headband tied around the sheathe of his Shadow Blade, never wearing it himself.
Ninja Information:
Missing Nin Rank: SSS-Ranked (Considered possibly higher, an extremely lethal threat.)
Akatsuki Rank: Leader
Former Village: Sunagakure
Village Relations: Suspicion, hated by most if not all villages.
Generalized Power: Kage Level? Hasn't fought a kage, but shows the ability to fight on par/take one down.
Stability: Shows signs of mental inconsistence. Physically unstable.
Danger Level: Extremely High.
Master in: Ninjutsu/Kekkai Genkai
Jutsus: Many, majority mastered. Wide variations/assortment.
Main Element: Dark/Shadow
Second Best Element: Sand
Summary: A Deadly ninja with various jutsus. His instability makes him all the stronger, and his rank proves it. He is the foe to beat and a threat to everyone. With him at Akatsuki's head, there is no telling what they're planning. He shows a weakness in taijutsu/genjutsu, but nothing is for certain.
Zaer's Shoutengan is activated 24/7. Therefore, so are its effects.
[/center]